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Challenge: Four-Pip Diversity

27 July 2026

The idea: your commander's mana cost must include pips (actual colored mana symbols, not just color identity) of four different colors — think -style costs, in any four-color combination. Then, for each of those four colors, at least 15 cards in your 99 must contain a pip of that color somewhere in their mana cost. Hybrid symbols count for both colors they represent.

This is a genuinely tight constraint — a lot of "four-color goodstuff" decks lean heavily on one or two colors and splash the rest, so hitting 15+ real pips in every single color usually means cutting some powerful cards that don't pull their weight in a specific color.

Why it stays interesting

It forces real commitment to every color in your identity instead of a light splash, which usually means digging past the obvious staples into cards you wouldn't normally consider — and no two players' four-color combination plays the same.

Cost control

Zero purchase requirement — this is a pure deckbuilding puzzle using whatever four-plus-color commanders and cards the pod already owns or can proxy. If you want an extra budget angle, combine it with the Single-Store Budget Cap challenge.