Challenge: Four-Pip Diversity
27 July 2026
The idea: your commander's mana cost must include pips (actual colored mana symbols, not just color identity) of four different colors — think -style costs, in any four-color combination. Then, for each of those four colors, at least 15 cards in your 99 must contain a pip of that color somewhere in their mana cost. Hybrid symbols count for both colors they represent.
This is a genuinely tight constraint — a lot of "four-color goodstuff" decks lean heavily on one or two colors and splash the rest, so hitting 15+ real pips in every single color usually means cutting some powerful cards that don't pull their weight in a specific color.
Why it stays interesting
It forces real commitment to every color in your identity instead of a light splash, which usually means digging past the obvious staples into cards you wouldn't normally consider — and no two players' four-color combination plays the same.
Cost control
Zero purchase requirement — this is a pure deckbuilding puzzle using whatever four-plus-color commanders and cards the pod already owns or can proxy. If you want an extra budget angle, combine it with the Single-Store Budget Cap challenge.